Divinity Original Sin Multiplayer Review: The Perfect Multiplayer RPG

About Divinity: Original Sin

Divinity: Original Sin is a turn-based multiplayer RPG with a style that harkens back to classic RPGs like Final Fantasy and Dragon Warrior.

Battles are not random; you can see potential attackers from a distance and avoid them easily if desired. And the game’s graphics are perfect as well: detailed enough to create lovely scenery, but not so detailed that it bogs down loading times.

While the gameplay is nostalgic, it’s also improved. It brings the best of the past and the present together for an extraordinary modern gaming experience.

Divinity: Original Sin Multiplayer

Every aspect of Divinity is playable by two players in local and online co-op. From designing your characters to defeating the final boss, you can enjoy every element of the game with a partner.

Local Multiplayer: Up to 2 players, split-screen or shared-screen (customizable)

Online Multiplayer: Up to 2 players

Systems: Xbox One, PS4, Windows, Mac, Linux

Genre: RPG

Review of Divinity: Original Sin

Divinity: Original Sin is the perfect video game.

First, it brings multiplayer capabilities to the RPG genre, which is a rarity. In gaming, embarking on a hero’s journey in an RPG is primarily relegated to single-player, and single-player RPG fans often hate games that offer multiplayer. However, for those of you, like me, who crave a hero’s journey that can be shared with a partner, Divinity is a diamond in a sea of solitary gaming experiences.

Every single aspect of the game is multiplayer—from the initial character creation screen to the final boss battle. Initially, it will be just you and your partner battling enemies and exploring the world together. Shortly after starting the game, though, you’ll meet some characters who are willing to join your team. Eventually, you can both control two characters each—one main and one secondary.

There are a dozen character classes you can choose from, which is helpful for new players who don’t know enough about the game to make informed decisions. However, initial characters are completely customizable. If you don’t like the preselected traits, attributes, and skills of default classes, you can alter them to create customized classes that fit your playing style perfectly.

As you level up in the game, you get attribute, ability, and talent points that you can apply to improve whatever skills you prize most. If you want a character to focus on healing, apply points there to learn more powerful skills. If you enjoy crafting, apply points there to be able to craft more useful items. There are dozens of places to apply ability points to increase your damage, improve your armor, learn more destructive spells, or even pickpocket with more efficiency.

As a bonus, midway through the game you meet an NPC who will reset all of your applied points, if desired. This allows you to alter your characters if you made mistakes when applying points along the way, and it also allows you to master skills without having to save points across levels.

Like old-school RPGs, Divinity is focused on exploration, strategy, discovery, and improvement. Battling enemies isn’t a quick matter of mashing several buttons. You have to plan your moves, study your opponents, and work together as a team to take enemies down.

The world of Rivellon is full of puzzles, treasures, and enemies to defeat—either in battle or in a rock-paper-scissors showdown. Some NPCs can be either enemies or friends, depending on who wins a game of rock-paper-scissors. Winning rock-paper-scissors allows you to trade with the NPCs, but losing initiates a battle where you can earn experience from kills. If you want to trade with an NPC, you can initiate the side game, or you can skip it to take down mouthy NPCs who’ve offended you.

Choices made in the game have minor effects, but don’t impact the overall storyline. Instead, choices affect your overall character traits, and those traits apply bonuses to certain attributes. For example, you can be either bold or cautious. If you’re bold, you get a bonus to initiative, which improves your turn placement in combat. If you’re cautious, you’ll be able to sneak more effectively.

Another excellent aspect of the game is that it offers finite experience points. The max level is 20 for beating the game normally, 23 if you kill everyone you meet along your journey. This means there’s no unnecessary grinding to get to a level where you can face enemies in new territories. You’ll never feel too overpowered, and enemies—while challenging—are never impossible to slay.

By the end of the game, your characters can destroy enemies with powerful skills like meteor showers and hail storms. But it takes time—and strategic management of ability and attribute points—to get there.

Divinity is a detailed game that requires thought, research, and patience. If you’re looking for a button-masher or high-adrenaline, fast-paced game, Divinity isn’t for you.

But if you love strategic gameplay, careful consideration of every move and interaction, and puzzle-solving, you’ll love every second of the more than 80 hours of gameplay Divinity offers. You’ll want to play it again with different characters—and different choices—the moment it ends.