Destiny Multiplayer Review: Embark on an Addictive Adventure

About Destiny: The Taken King

Destiny: The Taken King is an action game that combines the player-leveling capability of an RPG with the mechanics of a first-person shooter.

The game has two main components: the player versus enemy component allows players to play through the main storyline and participate in raids, and the player versus player component allows you to battle friends and strangers from around the world.

With frequent updates and DLCs, monthly special events, and a library of exotic armor and weapons, Destiny is a game you’ll find yourself enjoying for years to come.

Destiny: The Taken King Multiplayer

With the exception of the very first story that must be completed alone, every aspect of Destiny can be played in multiplayer. Only online multiplayer is supported; local multiplayer is not available. To play multiplayer Destiny together on the couch, you must have one console and one Xbox Live/PlayStation Plus subscription for each player. Additionally, cross-platform collaboration is not available.

Local Multiplayer: Not Available

Online Multiplayer: Up to 6 Players

Systems: PlayStation 4 and Xbox One

Genre: Action RPG, First-Person Shooter

Review of Destiny

Destiny: The Taken King is the only video game I’ve ever played continuously for multiple years. I started playing with my husband shortly after the original release, and we’re still playing the game to this day. Why? Frequent updates and DLCs have kept the content of the game fresh, and the game’s goal-based leveling system keeps us playing because we’re always striving to reach max level or to acquire a new exotic weapon.

Even when it seems like you've done everything there is to do in the game, there's always something else. Initially, there is the main storyline. Once that is completed, there are a number of side quests to complete, raids to conquer, and weapons and armor to acquire. Maxing out your light level takes quite a bit of time as well, and recurring events like Trials of Osiris, the Nightfall strike, and Iron Banner give players reasons to come back and play some more even when all challenges have been completed.

Though Destiny is a first-person shooter, it feels more like an RPG when you’re playing it. Battles erupt quickly, enemies abound, and there’s plenty of loot to be won in the world. There are hundreds of weapons to try out with dozens of different attributes, so you’ll spend a lot of time finding those you love the most. You also have a “super”—a special ability that allows you to evoke space magic that absolutely destroys your enemies. Destiny is less "sit back and snipe" and more "conquer and destroy," though there are certainly scenarios that require more patient sniping.

However, Destiny: The Taken King is not without its flaws. Certain activities don't have matchmaking—Trials of Osiris, raids, and Nightfall—so you either need to have friends who play Destiny on the same console as you, or you have to beg for partners through online message boards. If you don't want to talk to random strangers for hours to complete a raid, you may never have the opportunity to earn a significant portion of the game's best weapons and gear.

The other big frustrating aspect of the game is grinding to acquire certain items. For example, to get an exotic sword, you have to harvest hundreds of materials. This means you’ll be walking in circles around a planet for hours upon hours doing nothing but killing the occasional easy enemy, looking for materials, and holding a button to harvest the materials. In some ways, the grind increases the duration of the game’s fun, and in others, it just feels like a chore.

In the end, even when the game has driven you to the peak of frustration, it finds a way to entice you back for more. Its replay value is unprecedented, and it's continuing popularity—even years after its initial release—ensures there's always a battle to be fought in PVP.